Part II
3. Shotguns- Shotguns are close quarters weapons! Go up close to a wall. Fire. See how the shells spread apart into 8 bullets that fit the shape of a torso? Experience firing at the wall at different distances. (not in a real online game, of course!) You eventually see how close you need to be for the shotgun to be effective.

A: M3 Pump Action Shotgun: Best used when bunny hopping. Run up to them and bam! It’s pump action so choose your shots wisely.

B: XM1014: Fully automatic but each successive shot get less and less accurate because of the recoil. Just run up close and gun with bunny hopping of course.
4. SMG- The only SMG really worth talking about is the MP5.

A: MP5: Pretty much the most popular gun in all of Counterstirke. It is dirt cheap and has a high rate of fire. It is also pretty accurate even if you use LONG BURSTS (like 6 six shots), compared to the rifles (shorter bursts). It pretty weak against armored foes and in long range battles against rifles, you might be outgunned. Use in it close to medium distance combat settings.
5: Rifles

A: SG-552 Commando/Steyr AUG: Pretty much the same gun. They both pack quite a punch, but have tremendous recoil even with burst. My advice is to use the zoom and fire one shot burst very fast.

B: Ak47: The most common terrorist rifle in the game. A pretty much automatic headshot if you aim for the chest and shoot. Don’t count on its accuracy on automatic though. Four round bursts is where its at.

C:M4A1: The most common counter-terrorist rife in the game. Pretty accurate in long distances when used with 4 round bursts and packs quite a punch short and long distances. Relatively, easy to use, just duck, point, fire a burst. You be using this baby a lot.
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